Online Academy for Audio Engineering & Music Production

3D Audio and Immersive Music Production: Interview With an Expert

Mixing and mastering engineer Christoph Thiers (Robin Schulz, Seal, Moby, Ray Dalton, Scooter) talks about the latest developments and the key technical principles in 3D audio in an interview with HOFA-College.

You’re curious about 3D audio and want to learn all about it?
In HOFA’s new online course on sound engineering, 3D Audio, you’ll learn how to successfully handle immersive audio productions – with fascinating content, tutorials, hands-on mixing exercises and interviews with experts from the field.

Author

Picture of Philipp Siebler
Philipp Siebler
Philipp has been enthusiastic about working with digital media ever since he was a kid. That’s why he’s exactly in the right position as an online marketing manager at HOFA. As a DJ & part of the producer team Simon & Phil, Philipp can look back on many years of experience in performing and producing music. Whether Ibiza, Croatia or Oman – besides releasing his own productions, he had the opportunity to perform at international (festival) stages.

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